3D modeling characters for Arkit and Unreal project

We are planning to perform a play on stage with an actor and a screen next to him. An iphoneX will pick up the actors movements and the character that appears on the screen will make the same movements.

We need several 3D faces (models) created so that Blendshapes can be made and then the character can be rigged. We will provide the look of each character.

We also need some characters created in 2D to work with the same animation technology.

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